Failout 3

Must Be a Bug
February 9th, 2010, 2:01 pm

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Ultimate Ridley
Posted by Ultimate Ridley
February 9th, 2010, 2:22 pm

Even if you played through Fallout 3 thoroughly, it may be difficult to get the humor of this particular comic.

If you got it, good for you. If you're lost... read on.


So you see, there are three stationary beggars in the Capital Wasteland, all of which are found outside of the Wasteland's most populous settlements. Micky sits outside of Megaton, Willy waits about outside Tenpenny Tower, and Carlos sits just outside of Rivet City. These beggars are, to some degree, picky. They ask for water, but you can't give them dirty water, because they'll just "throw it back up". So you can give them purified water. This gives you no items (they are abysmally poor) but grants you a substantial amount of good karma. You can keep doing this for all throughout the game, as long as you only hand them purified water.

First off, if you talk to them and tell them "Get your own damn water," then you will find them dead in their spot the next time you load that area. If you have Broken Steel installed, you now have access to a new purified water with some positive or negative effects, called Aqua Pura (not to be confused with the fake "Aqua Cura", which was featured in the very first comic here). If you do what Eden says and insert the Modified FEV vial into the Purifier, the water will be toxic and will be deadly to the beggars. Handing them this water will instead grant you negative karma of reversed-equal value, and the beggar will be found dead in their spot the next time you load that area.

Then, there is a completely unavoidable programming bug that makes it to where even if you don't insert the FEV virus into the Purifier, clean Aqua Pura will have the EXACT same effects on the beggars as toxic Aqua Pura, with the exception of that it grants positive karma rather than negative.

I'd explain the humor, but that'd ruin it. So, have fun trying to figure it out, if you haven't already!

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